Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Draven
Victory
Ranked Solo/Duo · 50 days ago
2 / 9 / 5
K / D / A
26.9%
Kill participation
476
Damage / min
10,311g
412.7 gold / min
9
7 placed · 0 cleared
178
7.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatruanruanruan#397
Jayce · Top
2 / 3 / 5
25% KP
14,924
18.4% share
8,512g
180 CS · 7.2/m
46 cm biceps#Lym
Viego · Jungle
9 / 6 / 6
53.6% KP
16,266
20.1% share
11,437g
176 CS · 7/m
Bounifiort#TR1
Anivia · Mid
4 / 6 / 7
39.3% KP
17,030
21% share
9,508g
193 CS · 7.7/m
1batuyaan9dog#TR1
Kalista · ADC
8 / 7 / 7
53.6% KP
15,583
19.2% share
11,657g
191 CS · 7.6/m
Forksit#ZORT
Senna · Support
5 / 4 / 17
78.6% KP
17,288
21.3% share
9,588g
36 CS · 1.4/m
Red side
Victoryinanç#tan
Nasus · Top
4 / 4 / 10
53.8% KP
17,470
19.7% share
10,879g
186 CS · 7.4/m
SoulHunterLoL#Kayn
Kayn · Jungle
8 / 4 / 1
34.6% KP
12,478
14.1% share
13,200g
203 CS · 8.1/m
Pavard#666
Syndra · Mid
10 / 1 / 7
65.4% KP
35,108
39.6% share
13,705g
234 CS · 9.4/m
zaferlol#333
Draven · ADC
2 / 9 / 5
26.9% KP
11,892
13.4% share
10,311g
178 CS · 7.1/m
Hz ŞAHBATUR#TR11
Sylas · Support
2 / 10 / 13
57.7% KP
11,613
13.1% share
8,333g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
