Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 49 days ago
4 / 9 / 7
K / D / A
57.9%
Kill participation
585.6
Damage / min
9,960g
417.3 gold / min
10
6 placed · 1 cleared
160
6.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMahenn#1030
Akali · Top
4 / 8 / 1
26.3% KP
10,407
16% share
8,442g
133 CS · 5.6/m
الكاريزما#967
Talon · Jungle
6 / 6 / 2
42.1% KP
14,708
22.6% share
10,342g
177 CS · 7.4/m
TakashiUzumaki#TR16
Katarina · Mid
3 / 9 / 4
36.8% KP
15,754
24.2% share
8,046g
121 CS · 5.1/m
zaferlol#333
Tristana · ADC
4 / 9 / 7
57.9% KP
13,976
21.5% share
9,960g
160 CS · 6.7/m
Xsicy#000
Thresh · Support
2 / 11 / 10
63.2% KP
10,301
15.8% share
6,992g
17 CS · 0.7/m
Red side
Victoryhipopotan aim#12345
Quinn · Top
12 / 5 / 11
53.5% KP
22,237
23.5% share
11,481g
134 CS · 5.6/m
sara#lndry
Viego · Jungle
11 / 2 / 6
39.5% KP
11,175
11.8% share
12,310g
191 CS · 8/m
SugarDaddyyyy#TR1
Diana · Mid
8 / 4 / 13
48.8% KP
23,320
24.6% share
14,167g
193 CS · 8.1/m
manifest zoktay#catre
Qiyana · ADC
12 / 5 / 10
51.2% KP
24,835
26.2% share
13,658g
182 CS · 7.6/m
Tenebra#TNBRA
Sona · Support
0 / 3 / 29
67.4% KP
13,150
13.9% share
8,471g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
