Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Flex · 48 days ago
11 / 9 / 9
K / D / A
58.8%
Kill participation
1,117.9
Damage / min
14,337g
540.3 gold / min
26
10 placed · 5 cleared
218
8.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEunectes#cecen
Akali · Top
4 / 8 / 5
26.5% KP
18,289
18.8% share
7,935g
142 CS · 5.4/m
Kaharu#TR1
Kayn · Jungle
11 / 9 / 9
58.8% KP
24,612
25.3% share
13,624g
155 CS · 5.8/m
dengim değilsin#ozzy
Cho'Gath · Mid
8 / 10 / 3
32.4% KP
17,669
18.1% share
11,331g
197 CS · 7.4/m
zaferlol#333
Lucian · ADC
11 / 9 / 9
58.8% KP
29,662
30.4% share
14,337g
218 CS · 8.2/m
Tayr#666
Yuumi · Support
0 / 6 / 24
70.6% KP
7,235
7.4% share
7,970g
14 CS · 0.5/m
Red side
Victoryoren#451
Fiora · Top
6 / 3 / 3
21.4% KP
21,494
17.4% share
14,271g
265 CS · 10/m
GELİYOM KANKA#TR1
Amumu · Jungle
4 / 13 / 15
45.2% KP
17,363
14% share
11,012g
167 CS · 6.3/m
zoycade#zrv
Zed · Mid
18 / 4 / 7
59.5% KP
45,022
36.4% share
18,131g
198 CS · 7.5/m
midking#13131
Viktor · ADC
13 / 5 / 11
57.1% KP
31,793
25.7% share
14,067g
154 CS · 5.8/m
emınem#3162
Leona · Support
1 / 9 / 18
45.2% KP
8,003
6.5% share
8,094g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
