Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 46 days ago
15 / 2 / 13
K / D / A
63.6%
Kill participation
1,638.8
Damage / min
21,225g
720.3 gold / min
18
10 placed · 3 cleared
281
9.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattrue dmg#TR1
Sylas · Top
7 / 9 / 3
30.3% KP
22,912
21.9% share
10,946g
170 CS · 5.8/m
Gusta#Toji
Zaahen · Jungle
7 / 5 / 5
36.4% KP
14,784
14.2% share
11,996g
207 CS · 7/m
CXNHEI#0000
Heimerdinger · Mid
9 / 7 / 9
54.5% KP
33,086
31.7% share
11,979g
219 CS · 7.4/m
Samiraa#SMR
Samira · ADC
6 / 13 / 11
51.5% KP
21,145
20.3% share
12,311g
199 CS · 6.8/m
TM Opera O#sewer
Nautilus · Support
4 / 10 / 13
51.5% KP
12,487
12% share
9,177g
18 CS · 0.6/m
Red side
VictoryKenpachi#Zone
Malphite · Top
2 / 10 / 8
22.7% KP
18,329
12.5% share
8,719g
155 CS · 5.3/m
manifest zoktay#catre
Qiyana · Jungle
17 / 3 / 12
65.9% KP
46,124
31.3% share
19,910g
255 CS · 8.7/m
Gracie Abrams#ALIS
Akali · Mid
8 / 5 / 9
38.6% KP
24,689
16.8% share
10,518g
139 CS · 4.7/m
zaferlol#333
Tristana · ADC
15 / 2 / 13
63.6% KP
48,290
32.8% share
21,225g
281 CS · 9.5/m
Memati#SFK
Thresh · Support
2 / 13 / 21
52.3% KP
9,758
6.6% share
9,823g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
