Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Normal Draft · 46 days ago
12 / 2 / 5
K / D / A
45.9%
Kill participation
1,064.9
Damage / min
17,642g
628.2 gold / min
15
9 placed · 0 cleared
324
11.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKürtBükücü123#031
Riven · Top
6 / 8 / 2
25% KP
17,976
16.9% share
10,497g
160 CS · 5.7/m
Yuseyka#BASUR
Talon · Jungle
10 / 11 / 5
46.9% KP
24,918
23.4% share
14,814g
194 CS · 6.9/m
personal jesus#ezik
Katarina · Mid
13 / 5 / 4
53.1% KP
35,353
33.2% share
12,596g
193 CS · 6.9/m
Doc Hudson#7306
Jhin · ADC
1 / 7 / 6
21.9% KP
19,882
18.7% share
8,800g
168 CS · 6/m
pablito#1963
Yuumi · Support
2 / 6 / 10
37.5% KP
8,258
7.8% share
7,599g
8 CS · 0.3/m
Red side
VictoryK0nd0mTarık#3535
Sett · Top
11 / 5 / 7
48.6% KP
29,410
28.8% share
14,180g
208 CS · 7.4/m
CLOSER#Wün
Ekko · Jungle
11 / 7 / 8
51.4% KP
27,501
26.9% share
17,278g
226 CS · 8/m
xui#sue
Ahri · Mid
2 / 13 / 7
24.3% KP
8,911
8.7% share
7,584g
101 CS · 3.6/m
zaferlol#333
Sivir · ADC
12 / 2 / 5
45.9% KP
29,907
29.2% share
17,642g
324 CS · 11.5/m
3X0D1A#XDXD
Janna · Support
1 / 5 / 14
40.5% KP
6,533
6.4% share
8,545g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
