Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 40 days ago
16 / 7 / 16
K / D / A
74.4%
Kill participation
1,808.3
Damage / min
24,309g
706.7 gold / min
29
13 placed · 7 cleared
325
9.4 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatseviyorsanmıştım#1111
Aatrox · Top
6 / 11 / 11
43.6% KP
27,367
20.1% share
11,997g
164 CS · 4.8/m
double fusion#212
Talon · Jungle
13 / 5 / 8
53.8% KP
35,959
26.4% share
19,084g
287 CS · 8.3/m
lobby admin#1729
Locke · Mid
13 / 10 / 9
56.4% KP
29,622
21.7% share
14,680g
163 CS · 4.7/m
DD HIGHEST#ddm
Kai'Sa · ADC
6 / 10 / 17
59% KP
32,525
23.9% share
15,687g
246 CS · 7.2/m
TroopEl#2428
Thresh · Support
1 / 7 / 19
51.3% KP
10,777
7.9% share
9,501g
50 CS · 1.5/m
Red side
Victoryliathinee#fan
Mordekaiser · Top
12 / 9 / 7
44.2% KP
32,765
19.8% share
14,134g
170 CS · 4.9/m
pain hate agony#l9sad
Sylas · Jungle
5 / 8 / 8
30.2% KP
16,842
10.2% share
12,490g
200 CS · 5.8/m
SugarDaddyyyy#TR1
Xerath · Mid
6 / 6 / 16
51.2% KP
40,759
24.6% share
13,677g
244 CS · 7.1/m
zaferlol#333
Tristana · ADC
16 / 7 / 16
74.4% KP
62,205
37.5% share
24,309g
325 CS · 9.4/m
Broliaa#EUW
Leona · Support
4 / 9 / 22
60.5% KP
13,187
8% share
11,452g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
