Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 34 days ago
16 / 8 / 10
K / D / A
60.5%
Kill participation
1,243.7
Damage / min
22,181g
694.2 gold / min
32
9 placed · 12 cleared
306
9.6 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKARAÇALI#1772
Warwick · Top
4 / 11 / 2
22.2% KP
20,615
19.4% share
14,846g
270 CS · 8.5/m
dealio#999
Bel'Veth · Jungle
5 / 6 / 5
37% KP
12,742
12% share
14,318g
257 CS · 8/m
Gardanel#GOAT
Xerath · Mid
3 / 6 / 10
48.1% KP
20,810
19.6% share
10,911g
228 CS · 7.1/m
Lenix#4556
Kai'Sa · ADC
12 / 8 / 9
77.8% KP
38,371
36.2% share
19,818g
268 CS · 8.4/m
Lacris#22222
Thresh · Support
3 / 12 / 19
81.5% KP
13,567
12.8% share
9,839g
30 CS · 0.9/m
Red side
VictoryTRYNDAMARLI SIK#Eeny
Mordekaiser · Top
8 / 4 / 4
27.9% KP
26,682
22.5% share
13,737g
259 CS · 8.1/m
Giaxiss#十 十 十
Wukong · Jungle
6 / 3 / 9
34.9% KP
15,007
12.7% share
14,495g
247 CS · 7.7/m
Hitagi#TR1
Syndra · Mid
8 / 4 / 7
34.9% KP
25,023
21.1% share
13,776g
252 CS · 7.9/m
zaferlol#333
Tristana · ADC
16 / 8 / 10
60.5% KP
39,736
33.6% share
22,181g
306 CS · 9.6/m
Nep Nep#Neppu
Pyke · Support
5 / 8 / 15
46.5% KP
11,918
10.1% share
10,558g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
