Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 34 days ago
4 / 9 / 5
K / D / A
36%
Kill participation
453.7
Damage / min
10,729g
371.2 gold / min
11
9 placed · 1 cleared
187
6.5 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKARAÇALI#1772
Warwick · Top
8 / 6 / 0
32% KP
21,284
24.9% share
13,981g
239 CS · 8.3/m
1wwwwwwwwwwwwww7#321
Talon · Jungle
3 / 5 / 6
36% KP
14,360
16.8% share
13,348g
220 CS · 7.6/m
Normal insan#2121
Ahri · Mid
5 / 9 / 9
56% KP
23,415
27.4% share
11,105g
198 CS · 6.9/m
zaferlol#333
Tristana · ADC
4 / 9 / 5
36% KP
13,113
15.3% share
10,729g
187 CS · 6.5/m
Paradox#084
Pantheon · Support
5 / 13 / 8
52% KP
13,299
15.6% share
9,371g
44 CS · 1.5/m
Red side
VictoryTRYNDAMARLI SIK#Eeny
Mordekaiser · Top
2 / 6 / 4
14.3% KP
17,767
14.1% share
10,434g
202 CS · 7/m
lemby#xxxx
Lee Sin · Jungle
11 / 2 / 13
57.1% KP
15,734
12.5% share
14,383g
221 CS · 7.6/m
claptoon#TR1
Viktor · Mid
6 / 6 / 12
42.9% KP
31,620
25.1% share
12,205g
199 CS · 6.9/m
sdfsfdsfsdfsdfds#sdfsf
Samira · ADC
22 / 6 / 5
64.3% KP
52,586
41.8% share
22,992g
284 CS · 9.8/m
Amôr#2ybnc
Nautilus · Support
1 / 5 / 21
52.4% KP
8,148
6.5% share
8,626g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
