Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Normal Draft · 22 days ago
7 / 9 / 4
K / D / A
45.8%
Kill participation
856
Damage / min
11,593g
470.9 gold / min
12
9 placed · 0 cleared
187
7.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory愛和真#2884
Gwen · Top
3 / 6 / 3
16.2% KP
21,638
21.4% share
10,214g
194 CS · 7.9/m
kageoni#119
Lee Sin · Jungle
10 / 2 / 4
37.8% KP
15,259
15.1% share
12,600g
183 CS · 7.4/m
Q Farm Machine#Veiga
Veigar · Mid
12 / 2 / 6
48.6% KP
27,260
26.9% share
13,484g
207 CS · 8.4/m
Qin Shi Huang#伟大的国王
Yunara · ADC
9 / 9 / 9
48.6% KP
29,184
28.8% share
11,393g
147 CS · 6/m
ANDURMAN#5461
Rell · Support
3 / 6 / 18
56.8% KP
7,955
7.9% share
9,658g
29 CS · 1.2/m
Red side
DefeatCangnir#TR1
Gangplank · Top
6 / 6 / 0
25% KP
22,388
31.6% share
10,291g
192 CS · 7.8/m
Biji AMEDspor#AMED
Master Yi · Jungle
6 / 5 / 2
33.3% KP
13,391
18.9% share
11,865g
216 CS · 8.8/m
60RK3M#TR1
Darius · Mid
3 / 8 / 2
20.8% KP
8,149
11.5% share
8,453g
165 CS · 6.7/m
zaferlol#333
Lucian · ADC
7 / 9 / 4
45.8% KP
21,072
29.7% share
11,593g
187 CS · 7.6/m
dawn#shina
Nami · Support
2 / 9 / 7
37.5% KP
5,926
8.4% share
7,831g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
