Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Defeat
Ranked Flex · 21 days ago
4 / 7 / 7
K / D / A
52.4%
Kill participation
775.2
Damage / min
17,193g
507.9 gold / min
22
9 placed · 3 cleared
306
9 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPavard#666
Gnar · Top
7 / 4 / 13
47.6% KP
33,881
25.7% share
12,979g
243 CS · 7.2/m
disappointment#EGO
Wukong · Jungle
11 / 2 / 14
59.5% KP
25,446
19.3% share
15,800g
212 CS · 6.3/m
ceaseless void#451
Talon · Mid
14 / 6 / 12
61.9% KP
39,499
29.9% share
18,224g
279 CS · 8.2/m
soul ablaze#014
Syndra · ADC
9 / 6 / 9
42.9% KP
23,493
17.8% share
14,504g
247 CS · 7.3/m
Kral Mudi#TR1
Rell · Support
1 / 4 / 30
73.8% KP
9,616
7.3% share
10,333g
34 CS · 1/m
Red side
Defeatzoycade#zrv
Sylas · Top
1 / 8 / 6
33.3% KP
26,803
25.7% share
11,609g
246 CS · 7.3/m
dengim değilsin#ozzy
Master Yi · Jungle
6 / 10 / 2
38.1% KP
21,763
20.9% share
13,964g
212 CS · 6.3/m
midking#13131
Locke · Mid
10 / 7 / 4
66.7% KP
22,253
21.4% share
13,482g
198 CS · 5.8/m
zaferlol#333
Xayah · ADC
4 / 7 / 7
52.4% KP
26,241
25.2% share
17,193g
306 CS · 9/m
센카이#한국인
Nautilus · Support
0 / 10 / 14
66.7% KP
7,155
6.9% share
9,143g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
