Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 21 days ago
9 / 8 / 14
K / D / A
65.7%
Kill participation
834.8
Damage / min
16,715g
588.6 gold / min
11
8 placed · 1 cleared
218
7.7 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryexile#サムライ
Malphite · Top
5 / 5 / 7
34.3% KP
19,711
19.7% share
11,850g
207 CS · 7.3/m
Sucuk#6034
Qiyana · Jungle
4 / 9 / 12
45.7% KP
20,752
20.7% share
13,575g
199 CS · 7/m
Seojed#4573
Locke · Mid
15 / 7 / 4
54.3% KP
28,001
28% share
17,010g
229 CS · 8.1/m
zaferlol#333
Kai'Sa · ADC
9 / 8 / 14
65.7% KP
23,709
23.7% share
16,715g
218 CS · 7.7/m
죽음2#1111
Leona · Support
2 / 7 / 16
51.4% KP
7,930
7.9% share
9,357g
32 CS · 1.1/m
Red side
DefeatkickSlimeslimeog#oglu
Tryndamere · Top
5 / 5 / 6
30.6% KP
20,537
23.8% share
13,695g
272 CS · 9.6/m
WonkaTiltAcc#Willy
Sylas · Jungle
9 / 3 / 7
44.4% KP
15,250
17.6% share
14,031g
210 CS · 7.4/m
Java#Tr2
Diana · Mid
11 / 10 / 1
33.3% KP
22,679
26.2% share
14,072g
200 CS · 7/m
aray fun acc#001
Yasuo · ADC
6 / 8 / 11
47.2% KP
13,956
16.1% share
13,190g
206 CS · 7.3/m
zuhe#xxx
Camille · Support
5 / 9 / 12
47.2% KP
14,033
16.2% share
9,879g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
