Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Flex · 20 days ago
2 / 4 / 0
K / D / A
13.3%
Kill participation
392
Damage / min
9,605g
411.6 gold / min
8
6 placed · 1 cleared
212
9.1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPavard#666
Nasus · Top
6 / 4 / 5
36.7% KP
17,320
20.4% share
9,723g
146 CS · 6.3/m
disappointment#EGO
Naafiri · Jungle
12 / 4 / 10
73.3% KP
14,159
16.7% share
11,989g
129 CS · 5.5/m
Kaiba#God
Syndra · Mid
5 / 4 / 7
40% KP
20,883
24.6% share
11,033g
206 CS · 8.8/m
soul ablaze#014
Kalista · ADC
3 / 0 / 12
50% KP
23,423
27.6% share
13,130g
231 CS · 9.9/m
Berat Ambayrak#TR1
Rell · Support
4 / 3 / 18
73.3% KP
9,131
10.8% share
8,511g
28 CS · 1.2/m
Red side
Defeatzoycade#zrv
Zed · Top
1 / 6 / 3
26.7% KP
19,604
26.5% share
9,494g
207 CS · 8.9/m
dengim değilsin#ozzy
Diana · Jungle
7 / 7 / 1
53.3% KP
19,219
25.9% share
10,276g
156 CS · 6.7/m
Kral Mudi#TR1
Orianna · Mid
3 / 5 / 5
53.3% KP
20,187
27.2% share
9,534g
189 CS · 8.1/m
zaferlol#333
Lucian · ADC
2 / 4 / 0
13.3% KP
9,146
12.3% share
9,605g
212 CS · 9.1/m
ayıcık#elya
Blitzcrank · Support
2 / 8 / 5
46.7% KP
5,939
8% share
7,276g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
