Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 18 days ago
13 / 2 / 10
K / D / A
63.9%
Kill participation
1,368.6
Damage / min
20,672g
666.1 gold / min
28
13 placed · 7 cleared
298
9.6 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysanguine seraph#血中毒者
Vladimir · Top
10 / 1 / 6
44.4% KP
23,219
20.4% share
14,530g
253 CS · 8.2/m
AİLEİÇİŞİDDET74#1884
Shaco · Jungle
2 / 8 / 8
27.8% KP
12,247
10.8% share
13,012g
234 CS · 7.5/m
far away#xx1
Akali · Mid
10 / 5 / 9
52.8% KP
24,105
21.2% share
13,453g
178 CS · 5.7/m
zaferlol#333
Tristana · ADC
13 / 2 / 10
63.9% KP
42,471
37.4% share
20,672g
298 CS · 9.6/m
zoycade#zrv
Pyke · Support
1 / 8 / 17
50% KP
11,665
10.3% share
9,490g
43 CS · 1.4/m
Red side
DefeatBJK Aquila#BJK
Anivia · Top
1 / 5 / 5
25% KP
15,024
14.9% share
9,245g
199 CS · 6.4/m
pedroporro#blody
Qiyana · Jungle
11 / 9 / 4
62.5% KP
34,297
33.9% share
15,059g
191 CS · 6.2/m
Java#Tr2
Lissandra · Mid
10 / 7 / 6
66.7% KP
28,465
28.2% share
15,582g
282 CS · 9.1/m
weve lost dancin#jou
Yunara · ADC
2 / 7 / 4
25% KP
18,162
18% share
13,285g
259 CS · 8.3/m
VitaminKabugunda#TR1
Lulu · Support
0 / 9 / 11
45.8% KP
5,163
5.1% share
8,001g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
