Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 18 days ago
5 / 7 / 5
K / D / A
30.3%
Kill participation
800.1
Damage / min
18,241g
470.1 gold / min
46
12 placed · 7 cleared
333
8.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryahmeterkan426#3661
Olaf · Top
3 / 10 / 12
39.5% KP
34,200
21.1% share
15,016g
284 CS · 7.3/m
ccmmeed#TR1
Naafiri · Jungle
12 / 6 / 15
71.1% KP
38,933
24% share
18,477g
267 CS · 6.9/m
Wamtes#12313
Taliyah · Mid
5 / 9 / 11
42.1% KP
31,481
19.4% share
14,815g
280 CS · 7.2/m
Kaihoo#Block
Jhin · ADC
12 / 2 / 13
65.8% KP
33,208
20.5% share
20,603g
344 CS · 8.9/m
Morganthe#TR1
Sona · Support
6 / 6 / 29
92.1% KP
24,384
15% share
14,226g
34 CS · 0.9/m
Red side
DefeatUchiha Madara#6543
Renekton · Top
12 / 8 / 6
54.5% KP
42,514
28.2% share
17,761g
280 CS · 7.2/m
empathykilledme#asf
Talon · Jungle
6 / 8 / 11
51.5% KP
41,679
27.6% share
15,056g
263 CS · 6.8/m
zoycade#zrv
Orianna · Mid
10 / 5 / 4
42.4% KP
31,725
21% share
17,420g
336 CS · 8.7/m
zaferlol#333
Tristana · ADC
5 / 7 / 5
30.3% KP
31,044
20.6% share
18,241g
333 CS · 8.6/m
wasting love#ıron
Renata Glasc · Support
0 / 10 / 15
45.5% KP
4,042
2.7% share
9,673g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
