Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 18 days ago
17 / 4 / 6
K / D / A
67.6%
Kill participation
1,263.1
Damage / min
20,145g
612.6 gold / min
20
10 placed · 4 cleared
368
11.2 CS / min
Objective control
0
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
5
Dragons
2
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchasing heights#RANK1
Fiora · Top
1 / 8 / 8
33.3% KP
25,856
21.8% share
13,526g
243 CS · 7.4/m
oren#451
Qiyana · Jungle
19 / 4 / 3
81.5% KP
54,977
46.4% share
21,472g
276 CS · 8.4/m
Sylassin#WIN
Sylas · Mid
5 / 4 / 4
33.3% KP
14,678
12.4% share
11,460g
193 CS · 5.9/m
MrPlatozon#1047
Lucian · ADC
1 / 9 / 3
14.8% KP
15,226
12.9% share
11,781g
239 CS · 7.3/m
Phobie#SMURF
Seraphine · Support
1 / 9 / 4
18.5% KP
7,627
6.4% share
8,440g
32 CS · 1/m
Red side
VictorySARHOŞ OBEZ#2008
Gragas · Top
7 / 9 / 5
35.3% KP
34,426
25.9% share
12,281g
183 CS · 5.6/m
CihadSarsılmaz#5458
Lee Sin · Jungle
3 / 7 / 12
44.1% KP
16,208
12.2% share
13,156g
211 CS · 6.4/m
zoycade#zrv
Galio · Mid
5 / 3 / 14
55.9% KP
32,151
24.2% share
15,185g
297 CS · 9/m
zaferlol#333
Jinx · ADC
17 / 4 / 6
67.6% KP
41,534
31.3% share
20,145g
368 CS · 11.2/m
Xsicy#000
Lulu · Support
2 / 4 / 23
73.5% KP
8,445
6.4% share
10,443g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
