Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 16 days ago
15 / 3 / 7
K / D / A
47.8%
Kill participation
818.1
Damage / min
18,978g
634.4 gold / min
22
8 placed · 5 cleared
284
9.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsen iste#123
Jax · Top
10 / 8 / 8
58.1% KP
22,290
23.2% share
12,398g
133 CS · 4.4/m
Shyntorrod#4946
Graves · Jungle
9 / 7 / 13
71% KP
26,722
27.9% share
14,938g
201 CS · 6.7/m
lobby admin#1729
Yasuo · Mid
4 / 13 / 10
45.2% KP
16,307
17% share
10,368g
167 CS · 5.6/m
Playboi Carti#yvI
Jinx · ADC
7 / 5 / 10
54.8% KP
24,217
25.2% share
15,524g
259 CS · 8.7/m
StevenBerke#StvnB
Lulu · Support
1 / 13 / 15
51.6% KP
6,381
6.7% share
8,196g
25 CS · 0.8/m
Red side
Victorylose#byz
Quinn · Top
13 / 6 / 6
41.3% KP
34,479
28.2% share
15,349g
243 CS · 8.1/m
mandela etkisi#TR1
Rek'Sai · Jungle
2 / 9 / 14
34.8% KP
18,468
15.1% share
11,734g
178 CS · 5.9/m
dominant taraf#chad
Irelia · Mid
15 / 10 / 11
56.5% KP
34,245
28% share
16,011g
227 CS · 7.6/m
zaferlol#333
Tristana · ADC
15 / 3 / 7
47.8% KP
24,474
20% share
18,978g
284 CS · 9.5/m
Vespera#kitty
Nami · Support
1 / 3 / 29
65.2% KP
10,527
8.6% share
9,828g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
