Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Flex · 15 days ago
7 / 12 / 16
K / D / A
67.6%
Kill participation
1,010.5
Damage / min
14,411g
472.8 gold / min
17
9 placed · 3 cleared
152
5 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKral Mudi#TR1
Yone · Top
17 / 8 / 3
39.2% KP
48,180
31% share
17,344g
273 CS · 9/m
pappytoo#delü
Cho'Gath · Jungle
5 / 7 / 8
25.5% KP
13,579
8.7% share
11,778g
186 CS · 6.1/m
oren#451
Sylas · Mid
19 / 6 / 10
56.9% KP
49,240
31.7% share
17,079g
222 CS · 7.3/m
quick#014
Ezreal · ADC
8 / 6 / 13
41.2% KP
31,703
20.4% share
14,422g
179 CS · 5.9/m
Berat Ambayrak#TR1
Rell · Support
2 / 7 / 28
58.8% KP
12,505
8.1% share
10,427g
20 CS · 0.7/m
Red side
DefeatPavard#666
Kled · Top
5 / 8 / 12
50% KP
21,567
14.6% share
13,406g
206 CS · 6.8/m
bebelac#εıз
Udyr · Jungle
2 / 9 / 12
41.2% KP
20,011
13.6% share
11,027g
178 CS · 5.8/m
dengim değilsin#ozzy
Nunu & Willump · Mid
9 / 16 / 14
67.6% KP
30,832
20.9% share
12,811g
143 CS · 4.7/m
zaferlol#333
Jhin · ADC
7 / 12 / 16
67.6% KP
30,802
20.9% share
14,411g
152 CS · 5/m
zoycade#zrv
Vel'Koz · Support
11 / 6 / 15
76.5% KP
44,203
30% share
13,888g
90 CS · 3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
