Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 15 days ago
21 / 4 / 5
K / D / A
72.2%
Kill participation
1,868.4
Damage / min
26,096g
816.8 gold / min
23
8 placed · 6 cleared
370
11.6 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKuuno de Ruyter#fshm
K'Sante · Top
1 / 10 / 7
22.9% KP
21,213
14.6% share
10,326g
196 CS · 6.1/m
no more#TR1
Graves · Jungle
19 / 3 / 6
71.4% KP
40,388
27.8% share
20,242g
259 CS · 8.1/m
Hamza#Cengz
Orianna · Mid
5 / 9 / 13
51.4% KP
42,760
29.4% share
13,422g
257 CS · 8/m
Tadellos#049
Ziggs · ADC
8 / 8 / 9
48.6% KP
28,961
19.9% share
14,955g
233 CS · 7.3/m
Hayalet Komiser#2307
Twisted Fate · Support
2 / 6 / 25
77.1% KP
11,988
8.2% share
11,702g
39 CS · 1.2/m
Red side
DefeatShineIsGod#elayy
Ambessa · Top
8 / 4 / 3
30.6% KP
23,521
18.2% share
12,495g
210 CS · 6.6/m
Vahen#1ww
Warwick · Jungle
3 / 13 / 11
38.9% KP
15,484
12% share
11,308g
166 CS · 5.2/m
BAĞCILAR ASLANI#1938
Kassadin · Mid
4 / 8 / 7
30.6% KP
25,220
19.5% share
13,131g
200 CS · 6.3/m
zaferlol#333
Tristana · ADC
21 / 4 / 5
72.2% KP
59,696
46.3% share
26,096g
370 CS · 11.6/m
oguzmastik#111
Karma · Support
0 / 6 / 21
58.3% KP
5,084
3.9% share
9,597g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
