Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 15 days ago
6 / 2 / 6
K / D / A
48%
Kill participation
851.8
Damage / min
13,588g
565.4 gold / min
22
8 placed · 8 cleared
250
10.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbloodbath#فوضىف
Cassiopeia · Top
2 / 8 / 1
27.3% KP
10,350
20.8% share
7,638g
154 CS · 6.4/m
mileslovesyou#333
Lee Sin · Jungle
7 / 7 / 1
72.7% KP
13,163
26.4% share
9,782g
127 CS · 5.3/m
Rakan God#Rakan
Karma · Mid
0 / 0 / 7
63.6% KP
7,744
15.5% share
8,114g
205 CS · 8.5/m
G O A T#e m o
Hwei · ADC
2 / 6 / 3
45.5% KP
12,026
24.1% share
9,166g
189 CS · 7.9/m
Holy Banana#00000
Nami · Support
0 / 4 / 6
54.5% KP
6,579
13.2% share
5,601g
32 CS · 1.3/m
Red side
VictoryİSKENDER BÜYÜK#godso
Qiyana · Top
10 / 3 / 5
60% KP
22,838
33.8% share
12,952g
192 CS · 8/m
saintlovell#2012
Talon · Jungle
2 / 2 / 4
24% KP
11,389
16.9% share
10,481g
235 CS · 9.8/m
DH Kurama#TR330
Locke · Mid
5 / 4 / 2
28% KP
7,839
11.6% share
11,022g
200 CS · 8.3/m
zaferlol#333
Tristana · ADC
6 / 2 / 6
48% KP
20,472
30.3% share
13,588g
250 CS · 10.4/m
Orihime#mirai
Lulu · Support
2 / 0 / 12
56% KP
4,970
7.4% share
8,489g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
