Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 14 days ago
9 / 3 / 11
K / D / A
40%
Kill participation
1,118.6
Damage / min
18,515g
605.4 gold / min
25
7 placed · 3 cleared
323
10.6 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
12
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFu Lin#Wolf
Vladimir · Top
4 / 10 / 8
60% KP
29,114
25.5% share
12,863g
239 CS · 7.8/m
Sui Ishida#ati
Talon · Jungle
7 / 14 / 2
45% KP
23,764
20.8% share
11,662g
185 CS · 6/m
G O A T#e m o
Lissandra · Mid
2 / 6 / 7
45% KP
26,264
23% share
11,407g
254 CS · 8.3/m
LastMammoth#666
Caitlyn · ADC
4 / 9 / 5
45% KP
23,189
20.3% share
12,916g
262 CS · 8.6/m
HIGAN 此岸#答えは沈黙
Bard · Support
3 / 11 / 12
75% KP
11,764
10.3% share
9,940g
19 CS · 0.6/m
Red side
VictoryVX Sadmira#alis
Gnar · Top
12 / 3 / 9
42% KP
33,816
22.4% share
15,169g
241 CS · 7.9/m
Eloha#111
Kha'Zix · Jungle
9 / 5 / 13
44% KP
31,860
21.1% share
16,013g
173 CS · 5.7/m
Son Goku#LSS
Locke · Mid
19 / 4 / 11
60% KP
44,460
29.4% share
15,661g
187 CS · 6.1/m
zaferlol#333
Tristana · ADC
9 / 3 / 11
40% KP
34,211
22.6% share
18,515g
323 CS · 10.6/m
123458#TR1
Karma · Support
1 / 5 / 33
68% KP
6,807
4.5% share
10,567g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
