Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 14 days ago
12 / 1 / 4
K / D / A
37.2%
Kill participation
1,354.4
Damage / min
15,714g
675.4 gold / min
13
4 placed · 5 cleared
208
8.9 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDrexecution#TR1
Irelia · Top
14 / 9 / 6
46.5% KP
30,254
29.6% share
14,159g
205 CS · 8.8/m
yieeed#404
Graves · Jungle
6 / 3 / 6
27.9% KP
12,445
12.2% share
12,375g
214 CS · 9.2/m
oren#451
Ekko · Mid
7 / 2 / 3
23.3% KP
18,604
18.2% share
11,398g
195 CS · 8.4/m
zaferlol#333
Tristana · ADC
12 / 1 / 4
37.2% KP
31,512
30.8% share
15,714g
208 CS · 8.9/m
Former NPC#HMARY
Pyke · Support
4 / 7 / 14
41.9% KP
9,351
9.2% share
9,008g
17 CS · 0.7/m
Red side
DefeatTRYNDAMARLI SIK#Eeny
Mordekaiser · Top
4 / 10 / 3
31.8% KP
18,059
21.8% share
8,354g
147 CS · 6.3/m
gerizekali mal#hzrn
Aurelion Sol · Jungle
5 / 8 / 3
36.4% KP
14,570
17.6% share
10,044g
164 CS · 7/m
G O A T#e m o
Viktor · Mid
6 / 9 / 1
31.8% KP
20,236
24.4% share
10,026g
180 CS · 7.7/m
QueenB#444
Aphelios · ADC
7 / 10 / 4
50% KP
22,614
27.3% share
11,868g
149 CS · 6.4/m
sen iste#123
Karma · Support
0 / 6 / 11
50% KP
7,324
8.8% share
6,597g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
