Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 12 days ago
18 / 5 / 9
K / D / A
61.4%
Kill participation
1,743.1
Damage / min
26,332g
691.1 gold / min
47
12 placed · 14 cleared
383
10.1 CS / min
Objective control
1
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcarma#sga35
Malphite · Top
6 / 10 / 16
50% KP
33,697
19.1% share
13,658g
189 CS · 5/m
0zymandias#TR1
Lee Sin · Jungle
3 / 12 / 17
45.5% KP
21,551
12.2% share
14,019g
225 CS · 5.9/m
barcode 1832754#2415
Akali · Mid
10 / 7 / 9
43.2% KP
35,940
20.4% share
16,209g
256 CS · 6.7/m
zaferlol#333
Tristana · ADC
18 / 5 / 9
61.4% KP
66,413
37.7% share
26,332g
383 CS · 10.1/m
Lxnt#Bruh
Poppy · Support
7 / 10 / 20
61.4% KP
18,445
10.5% share
13,616g
21 CS · 0.6/m
Red side
Victoryu88#TR1
Trundle · Top
8 / 9 / 13
47.7% KP
24,406
13.3% share
17,277g
278 CS · 7.3/m
28 yo superstar#KZN
Qiyana · Jungle
21 / 7 / 11
72.7% KP
51,976
28.4% share
25,287g
284 CS · 7.5/m
TEHLİKELİ KEDİ#Yavuz
Galio · Mid
9 / 6 / 16
56.8% KP
46,007
25.2% share
17,805g
301 CS · 7.9/m
impty#999
Draven · ADC
4 / 12 / 12
36.4% KP
42,616
23.3% share
17,872g
326 CS · 8.6/m
imagine a legend#00100
Renata Glasc · Support
2 / 10 / 24
59.1% KP
17,888
9.8% share
11,774g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
