Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 11 days ago
16 / 7 / 4
K / D / A
60.6%
Kill participation
1,550.5
Damage / min
20,757g
622.1 gold / min
20
10 placed · 7 cleared
290
8.7 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBW NomNom#SSS
Darius · Top
3 / 8 / 8
33.3% KP
20,061
14% share
9,830g
179 CS · 5.4/m
poltergeist#212
Qiyana · Jungle
5 / 8 / 13
54.5% KP
30,301
21.1% share
14,510g
223 CS · 6.7/m
wounded#212
Lux · Mid
6 / 10 / 14
60.6% KP
31,625
22% share
12,813g
198 CS · 5.9/m
zaferlol#333
Tristana · ADC
16 / 7 / 4
60.6% KP
51,736
36.1% share
20,757g
290 CS · 8.7/m
Siyah Kırmızı#4124
Janna · Support
3 / 8 / 23
78.8% KP
9,760
6.8% share
10,370g
28 CS · 0.8/m
Red side
VictoryDH Sıfıraltılol#111
Akali · Top
8 / 7 / 3
26.8% KP
26,915
19.7% share
12,591g
191 CS · 5.7/m
hayalet sevgilim#benim
Lillia · Jungle
8 / 8 / 11
46.3% KP
25,708
18.8% share
15,650g
264 CS · 7.9/m
DALTON AKIN#DLTN
Nasus · Mid
4 / 9 / 5
22% KP
19,057
13.9% share
11,637g
185 CS · 5.5/m
weve lost dancin#jou
Caitlyn · ADC
18 / 4 / 3
51.2% KP
56,202
41.1% share
21,798g
321 CS · 9.6/m
Catriona#sera1
Karma · Support
3 / 5 / 17
48.8% KP
8,956
6.5% share
11,732g
50 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
