Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 10 days ago
11 / 1 / 10
K / D / A
56.8%
Kill participation
933.3
Damage / min
20,998g
659.6 gold / min
23
10 placed · 6 cleared
340
10.7 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFloodchuk#Ryze
Wukong · Top
6 / 7 / 3
24.3% KP
28,062
25.3% share
12,305g
182 CS · 5.7/m
El clasico#CLSC
Viego · Jungle
14 / 1 / 10
64.9% KP
21,115
19.1% share
16,752g
231 CS · 7.3/m
oren#451
Ekko · Mid
6 / 5 / 12
48.6% KP
26,654
24.1% share
14,956g
305 CS · 9.6/m
zaferlol#333
Tristana · ADC
11 / 1 / 10
56.8% KP
29,711
26.8% share
20,998g
340 CS · 10.7/m
Messatsu#TR1
Nautilus · Support
0 / 6 / 16
43.2% KP
5,181
4.7% share
9,567g
21 CS · 0.7/m
Red side
DefeatChoice#AURAA
Vladimir · Top
4 / 8 / 3
35% KP
18,714
20.7% share
11,291g
221 CS · 6.9/m
4x4#jjkkz
Diana · Jungle
3 / 6 / 10
65% KP
15,043
16.6% share
11,778g
195 CS · 6.1/m
G O A T#e m o
Viktor · Mid
5 / 9 / 5
50% KP
27,569
30.5% share
14,200g
287 CS · 9/m
impty#999
Jinx · ADC
6 / 7 / 7
65% KP
25,777
28.5% share
14,747g
326 CS · 10.2/m
Rakan God#Rakan
Rakan · Support
2 / 7 / 10
60% KP
3,278
3.6% share
8,207g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
