Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 10 days ago
1 / 3 / 13
K / D / A
60.9%
Kill participation
436
Damage / min
8,445g
390.4 gold / min
13
8 placed · 0 cleared
155
7.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKör Kel Kaslı#001
Akali · Top
6 / 7 / 0
37.5% KP
12,909
26.1% share
8,505g
154 CS · 7.1/m
daffyduck#SoloQ
Graves · Jungle
3 / 4 / 5
50% KP
7,919
16% share
8,830g
166 CS · 7.7/m
soul ablaze#014
Corki · Mid
1 / 6 / 3
25% KP
15,431
31.2% share
8,388g
169 CS · 7.8/m
Zei#1648
Kai'Sa · ADC
3 / 3 / 5
50% KP
8,256
16.7% share
9,055g
181 CS · 8.4/m
cioran#nhlst
Nautilus · Support
3 / 3 / 4
43.8% KP
4,978
10.1% share
6,203g
23 CS · 1.1/m
Red side
VictoryExlidelor#TR1
Viktor · Top
3 / 6 / 7
43.5% KP
16,292
27% share
7,812g
128 CS · 5.9/m
Hasmım Yaşamaz#Eto
Viego · Jungle
16 / 0 / 2
78.3% KP
19,499
32.3% share
14,331g
181 CS · 8.4/m
zaferlol#333
Galio · Mid
1 / 3 / 13
60.9% KP
9,432
15.6% share
8,445g
155 CS · 7.2/m
JellyTime#1243
Caitlyn · ADC
3 / 3 / 3
26.1% KP
12,407
20.6% share
8,433g
165 CS · 7.6/m
Kırık Kalp Nami#cutie
Janna · Support
0 / 4 / 8
34.8% KP
2,662
4.4% share
5,677g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
