Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 10 days ago
17 / 7 / 7
K / D / A
57.1%
Kill participation
1,885.6
Damage / min
20,499g
761.6 gold / min
25
9 placed · 9 cleared
291
10.8 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryrandom kid#3333
Fiora · Top
4 / 7 / 1
11.9% KP
23,371
17.2% share
10,693g
184 CS · 6.8/m
adventure time#1397
Kha'Zix · Jungle
18 / 9 / 4
52.4% KP
37,788
27.8% share
19,183g
177 CS · 6.6/m
Choice#AURAA
Kayle · Mid
3 / 8 / 13
38.1% KP
17,294
12.7% share
11,097g
194 CS · 7.2/m
zaferlol#333
Yunara · ADC
17 / 7 / 7
57.1% KP
50,755
37.3% share
20,499g
291 CS · 10.8/m
Rakan God#Rakan
Rakan · Support
0 / 7 / 26
61.9% KP
6,812
5% share
10,004g
30 CS · 1.1/m
Red side
DefeatBJK Aquila#BJK
Anivia · Top
3 / 5 / 4
18.4% KP
21,942
20.8% share
10,291g
198 CS · 7.4/m
weve lost dancin#jou
Lee Sin · Jungle
9 / 10 / 11
52.6% KP
22,128
20.9% share
12,578g
183 CS · 6.8/m
barcode 1832754#2415
Sylas · Mid
9 / 9 / 10
50% KP
25,000
23.7% share
11,148g
168 CS · 6.2/m
벙bung#999
Lucian · ADC
14 / 9 / 8
57.9% KP
26,722
25.3% share
15,804g
226 CS · 8.4/m
Kulaztin#5510
Blitzcrank · Support
3 / 9 / 21
63.2% KP
9,834
9.3% share
8,984g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
