Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 9 days ago
7 / 2 / 14
K / D / A
72.4%
Kill participation
1,346.3
Damage / min
20,243g
572.9 gold / min
33
10 placed · 8 cleared
375
10.6 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRoketAtarA#BENN
Mordekaiser · Top
6 / 8 / 2
29.6% KP
24,632
22% share
12,695g
241 CS · 6.8/m
mileslovesyou#333
Viego · Jungle
7 / 5 / 8
55.6% KP
22,431
20.1% share
15,060g
262 CS · 7.4/m
Goldie#den1z
LeBlanc · Mid
8 / 5 / 9
63% KP
37,683
33.7% share
14,693g
250 CS · 7.1/m
Rigel IØ#TR1
Tristana · ADC
4 / 9 / 3
25.9% KP
14,508
13% share
13,268g
256 CS · 7.2/m
HIGAN 此岸#答えは沈黙
Bard · Support
2 / 2 / 9
40.7% KP
12,588
11.3% share
9,711g
24 CS · 0.7/m
Red side
VictoryBoun Cmpe#888
Aurora · Top
2 / 8 / 9
37.9% KP
27,521
19.7% share
13,418g
268 CS · 7.6/m
Paul Onuachu#TSFW
Aatrox · Jungle
8 / 7 / 5
44.8% KP
18,533
13.3% share
16,321g
234 CS · 6.6/m
Twitch Aegonxlol#Böcek
Akali · Mid
10 / 7 / 8
62.1% KP
39,530
28.3% share
15,975g
236 CS · 6.7/m
zaferlol#333
Jinx · ADC
7 / 2 / 14
72.4% KP
47,570
34% share
20,243g
375 CS · 10.6/m
0zymandias#TR1
Thresh · Support
2 / 3 / 17
65.5% KP
6,557
4.7% share
10,302g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
