Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 8 days ago
10 / 14 / 15
K / D / A
37.9%
Kill participation
973
Damage / min
20,259g
430.1 gold / min
32
13 placed · 1 cleared
327
6.9 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatweve lost dancin#jou
Gnar · Top
11 / 12 / 16
40.9% KP
47,214
18.4% share
22,136g
333 CS · 7.1/m
carma#sga35
Kha'Zix · Jungle
22 / 6 / 14
54.5% KP
72,026
28% share
25,815g
306 CS · 6.5/m
G O A T#e m o
Viktor · Mid
22 / 14 / 16
57.6% KP
82,219
32% share
21,721g
258 CS · 5.5/m
zaferlol#333
Syndra · ADC
10 / 14 / 15
37.9% KP
45,829
17.8% share
20,259g
327 CS · 6.9/m
HIGAN 此岸#答えは沈黙
Zilean · Support
1 / 8 / 39
60.6% KP
10,007
3.9% share
14,306g
41 CS · 0.9/m
Red side
Victoryzeitnotun babası#3169
Corki · Top
13 / 15 / 11
44.4% KP
61,647
24.5% share
21,624g
343 CS · 7.3/m
wely#xxx
Naafiri · Jungle
4 / 11 / 14
33.3% KP
21,977
8.7% share
19,594g
278 CS · 5.9/m
Twitch Aegonxlol#Böcek
Diana · Mid
10 / 16 / 8
33.3% KP
45,829
18.2% share
21,031g
312 CS · 6.6/m
Üfürükçü#Kog
Kog'Maw · ADC
17 / 11 / 7
44.4% KP
79,444
31.6% share
24,018g
286 CS · 6.1/m
şapşal pampa#silly
Cho'Gath · Support
10 / 13 / 16
48.1% KP
42,534
16.9% share
19,155g
94 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
