Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 8 days ago
15 / 8 / 12
K / D / A
65.9%
Kill participation
1,612.2
Damage / min
18,529g
571.9 gold / min
14
11 placed · 1 cleared
232
7.2 CS / min
Objective control
4
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
0
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWH1SPERZZ#GOAT
Malphite · Top
4 / 7 / 11
36.6% KP
30,599
17.8% share
11,391g
209 CS · 6.5/m
Son Goku#LSS
Lee Sin · Jungle
10 / 8 / 7
41.5% KP
27,169
15.8% share
14,806g
228 CS · 7/m
Weiju#adgod
Twisted Fate · Mid
7 / 7 / 13
48.8% KP
33,741
19.6% share
14,462g
202 CS · 6.2/m
zaferlol#333
Yasuo · ADC
15 / 8 / 12
65.9% KP
52,236
30.3% share
18,529g
232 CS · 7.2/m
ROBOT1296#1296
Morgana · Support
5 / 8 / 21
63.4% KP
28,380
16.5% share
11,140g
44 CS · 1.4/m
Red side
VictoryHain sama#TR1
Dr. Mundo · Top
9 / 5 / 8
44.7% KP
43,232
31.2% share
16,952g
285 CS · 8.8/m
sharp#TR2
Taliyah · Jungle
15 / 9 / 13
73.7% KP
30,165
21.8% share
18,957g
230 CS · 7.1/m
trbenim35#1335
Viktor · Mid
4 / 7 / 9
34.2% KP
23,224
16.7% share
12,615g
220 CS · 6.8/m
InsertIn#356
Caitlyn · ADC
5 / 13 / 15
52.6% KP
25,912
18.7% share
13,481g
152 CS · 4.7/m
Morganthe#TR1
Sona · Support
5 / 7 / 28
86.8% KP
16,119
11.6% share
12,865g
53 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
