Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Ranked Solo/Duo · 7 days ago
10 / 6 / 4
K / D / A
38.9%
Kill participation
686.8
Damage / min
12,500g
501.3 gold / min
12
9 placed · 1 cleared
175
7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTombalacıMehmet#KVP
Gwen · Top
11 / 4 / 4
41.7% KP
36,446
36.8% share
13,978g
194 CS · 7.8/m
its my era#7172
Wukong · Jungle
6 / 4 / 6
33.3% KP
14,780
14.9% share
12,346g
220 CS · 8.8/m
İÇERİM ŞARABI#NTC
Gragas · Mid
6 / 2 / 6
33.3% KP
21,374
21.6% share
12,938g
232 CS · 9.3/m
zaferlol#333
Kog'Maw · ADC
10 / 6 / 4
38.9% KP
17,123
17.3% share
12,500g
175 CS · 7/m
Medusahmet#TR1
Pyke · Support
3 / 7 / 10
36.1% KP
9,258
9.4% share
8,443g
27 CS · 1.1/m
Red side
DefeatMichonne#666
Jax · Top
5 / 5 / 0
21.7% KP
18,888
20.6% share
10,226g
198 CS · 7.9/m
до самого конца#yuri
Graves · Jungle
5 / 9 / 5
43.5% KP
17,615
19.2% share
11,509g
208 CS · 8.3/m
S2ŞEN KIZLAR DM#3162
Sylas · Mid
3 / 9 / 3
26.1% KP
21,881
23.8% share
8,647g
172 CS · 6.9/m
vanquer#444
Caitlyn · ADC
5 / 8 / 7
52.2% KP
16,086
17.5% share
11,006g
202 CS · 8.1/m
zoycade#zrv
Lux · Support
5 / 5 / 10
65.2% KP
17,283
18.8% share
9,592g
71 CS · 2.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
