Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Draven
Victory
Ranked Solo/Duo · 6 days ago
10 / 7 / 7
K / D / A
44.7%
Kill participation
977.2
Damage / min
14,845g
654 gold / min
9
6 placed · 0 cleared
217
9.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDALTON AKIN#DLTN
Gnar · Top
3 / 7 / 1
19% KP
19,015
26.3% share
8,546g
174 CS · 7.7/m
poison prince#1907
Taliyah · Jungle
8 / 8 / 5
61.9% KP
16,912
23.4% share
11,455g
161 CS · 7.1/m
carma#sga35
Vladimir · Mid
1 / 8 / 1
9.5% KP
8,927
12.4% share
6,414g
133 CS · 5.9/m
dealio#999
Sivir · ADC
7 / 7 / 3
47.6% KP
17,467
24.2% share
12,512g
210 CS · 9.3/m
Dinamic#gone
Aatrox · Support
2 / 8 / 8
47.6% KP
9,889
13.7% share
7,851g
27 CS · 1.2/m
Red side
VictoryrayNd3XL top gap#OOOOO
Zaahen · Top
4 / 4 / 5
23.7% KP
11,338
12.2% share
10,506g
178 CS · 7.8/m
unplayable#1234
Sylas · Jungle
11 / 3 / 8
50% KP
17,526
18.9% share
12,690g
175 CS · 7.7/m
jglmid#000
Zed · Mid
11 / 4 / 4
39.5% KP
35,283
38.1% share
15,859g
222 CS · 9.8/m
zaferlol#333
Draven · ADC
10 / 7 / 7
44.7% KP
22,183
24% share
14,845g
217 CS · 9.6/m
ahmeterkan426#3661
Blitzcrank · Support
2 / 3 / 16
47.4% KP
6,228
6.7% share
7,528g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
