Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 5 days ago
4 / 5 / 11
K / D / A
51.7%
Kill participation
643.3
Damage / min
14,296g
473.6 gold / min
18
10 placed · 4 cleared
238
7.9 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat2012#321
Akali · Top
8 / 5 / 6
42.4% KP
29,619
26.8% share
14,984g
261 CS · 8.6/m
no me duele#9 9
Kha'Zix · Jungle
10 / 4 / 5
45.5% KP
20,766
18.8% share
13,947g
227 CS · 7.5/m
SufferingForever#dddd
Ahri · Mid
10 / 4 / 6
48.5% KP
32,658
29.5% share
13,409g
259 CS · 8.6/m
BlueSpire#kiyo
Qiyana · ADC
4 / 8 / 7
33.3% KP
18,456
16.7% share
10,221g
161 CS · 5.3/m
DH Sıfıraltılol#111
Galio · Support
1 / 8 / 9
30.3% KP
9,171
8.3% share
7,536g
40 CS · 1.3/m
Red side
VictoryWladekSzPilman#1907
Yasuo · Top
4 / 6 / 5
31% KP
23,848
22.3% share
12,657g
255 CS · 8.4/m
ristretto abuser#yasn
Nidalee · Jungle
11 / 3 / 10
72.4% KP
28,716
26.8% share
14,970g
216 CS · 7.2/m
teemo courtois#tr9
Teemo · Mid
9 / 10 / 5
48.3% KP
27,325
25.5% share
14,919g
245 CS · 8.1/m
zaferlol#333
Tristana · ADC
4 / 5 / 11
51.7% KP
19,416
18.1% share
14,296g
238 CS · 7.9/m
çekomastik#WEED
Alistar · Support
1 / 9 / 17
62.1% KP
7,796
7.3% share
8,798g
10 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
