Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Victory
Ranked Solo/Duo · 5 days ago
9 / 7 / 9
K / D / A
41.9%
Kill participation
1,249.7
Damage / min
20,442g
521.7 gold / min
23
14 placed · 2 cleared
366
9.3 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychasing heights#RANK1
Camille · Top
4 / 10 / 16
46.5% KP
25,107
11.5% share
15,691g
261 CS · 6.7/m
teemo courtois#tr9
Teemo · Jungle
11 / 9 / 21
74.4% KP
64,234
29.4% share
18,319g
253 CS · 6.5/m
katakiuchi#akali
Akali · Mid
14 / 6 / 12
60.5% KP
47,169
21.6% share
17,731g
272 CS · 6.9/m
zaferlol#333
Xayah · ADC
9 / 7 / 9
41.9% KP
48,967
22.4% share
20,442g
366 CS · 9.3/m
Kalis#1234
Senna · Support
5 / 8 / 22
62.8% KP
32,802
15% share
13,738g
45 CS · 1.1/m
Red side
DefeatMichonne#666
Jax · Top
7 / 7 / 10
42.5% KP
34,692
24.7% share
15,929g
262 CS · 6.7/m
Necrotyle#necro
Shen · Jungle
6 / 7 / 14
50% KP
19,009
13.6% share
15,775g
255 CS · 6.5/m
Pavard#666
Kennen · Mid
9 / 9 / 10
47.5% KP
36,676
26.2% share
17,491g
282 CS · 7.2/m
TEHLİKELİ KEDİ#Yavuz
Galio · ADC
14 / 8 / 7
52.5% KP
35,864
25.6% share
20,147g
263 CS · 6.7/m
HIGAN 此岸#答えは沈黙
Bard · Support
4 / 12 / 16
50% KP
14,009
10% share
11,385g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
