Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 4 days ago
9 / 8 / 12
K / D / A
39.6%
Kill participation
873.6
Damage / min
15,970g
512.1 gold / min
9
8 placed · 0 cleared
200
6.4 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryteemo courtois#tr9
Teemo · Top
9 / 7 / 12
39.6% KP
39,379
24.7% share
15,160g
245 CS · 7.9/m
Skraaj#137
Kha'Zix · Jungle
28 / 8 / 13
77.4% KP
61,644
38.7% share
20,883g
203 CS · 6.5/m
Pnpm#20777
Ahri · Mid
5 / 6 / 15
37.7% KP
22,308
14% share
12,188g
200 CS · 6.4/m
zaferlol#333
Tristana · ADC
9 / 8 / 12
39.6% KP
27,243
17.1% share
15,970g
200 CS · 6.4/m
balinaadam#xxx
Leona · Support
2 / 9 / 27
54.7% KP
8,891
5.6% share
10,517g
25 CS · 0.8/m
Red side
DefeatMete#OSN
Camille · Top
4 / 9 / 7
28.9% KP
14,490
12.3% share
10,711g
179 CS · 5.7/m
Evelynn#06660
Evelynn · Jungle
11 / 12 / 11
57.9% KP
25,383
21.5% share
13,704g
165 CS · 5.3/m
SANSARSALVO18#Finn
Mel · Mid
14 / 10 / 6
52.6% KP
30,324
25.7% share
14,630g
235 CS · 7.5/m
angel sinner#4 3
Kalista · ADC
8 / 14 / 12
52.6% KP
35,333
29.9% share
15,777g
240 CS · 7.7/m
random kid#3333
Renata Glasc · Support
1 / 9 / 21
57.9% KP
12,585
10.7% share
9,331g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
