Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 298 days ago
6 / 10 / 17
K / D / A
51.1%
Kill participation
761.3
Damage / min
14,671g
406.8 gold / min
39
10 placed · 6 cleared
230
6.4 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpoodersussi#1352
Rumble · Top
6 / 11 / 20
59.1% KP
39,448
22.8% share
13,949g
217 CS · 6/m
Shëun#2530
Jarvan IV · Jungle
9 / 6 / 23
72.7% KP
29,460
17% share
15,462g
226 CS · 6.3/m
EkkoSuna#SUNA
Ekko · Mid
9 / 7 / 11
45.5% KP
24,641
14.2% share
14,586g
220 CS · 6.1/m
note#Ryuk
Jhin · ADC
8 / 10 / 23
70.5% KP
50,452
29.1% share
15,478g
254 CS · 7/m
Smile on face#Smile
Vel'Koz · Support
12 / 11 / 15
61.4% KP
29,326
16.9% share
12,931g
50 CS · 1.4/m
Red side
VictoryMaynter#EUW
Ambessa · Top
9 / 9 / 13
48.9% KP
38,771
23.3% share
15,452g
231 CS · 6.4/m
Simpli#000
Zaahen · Jungle
18 / 3 / 11
64.4% KP
54,470
32.7% share
19,741g
238 CS · 6.6/m
AbbedaggÆ#EUW
Galio · Mid
6 / 10 / 17
51.1% KP
27,458
16.5% share
14,671g
230 CS · 6.4/m
Creepano#gfghs
Ashe · ADC
6 / 10 / 13
42.2% KP
33,462
20.1% share
15,387g
253 CS · 7/m
Calmsky#meow
Seraphine · Support
6 / 12 / 19
55.6% KP
12,456
7.5% share
11,765g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
