Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 298 days ago
13 / 5 / 9
K / D / A
59.5%
Kill participation
843.5
Damage / min
13,008g
496.2 gold / min
20
10 placed · 3 cleared
201
7.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSwiT#ZEUS
Zaahen · Top
9 / 5 / 4
56.5% KP
24,048
31.3% share
13,316g
197 CS · 7.5/m
Drututt#MAKS
Zed · Jungle
6 / 5 / 6
52.2% KP
15,153
19.7% share
11,403g
169 CS · 6.4/m
zabujcastworuwpl#pve
Zoe · Mid
1 / 6 / 4
21.7% KP
13,596
17.7% share
8,652g
180 CS · 6.9/m
note#Ryuk
Varus · ADC
3 / 11 / 5
34.8% KP
15,164
19.7% share
9,658g
178 CS · 6.8/m
TwTv Kluckadell#2002
Janna · Support
4 / 10 / 10
60.9% KP
8,879
11.6% share
7,389g
17 CS · 0.6/m
Red side
VictorySpooder#euww
Rumble · Top
4 / 6 / 9
35.1% KP
26,394
24.5% share
10,912g
195 CS · 7.4/m
IJDWL#EUW
Jarvan IV · Jungle
9 / 2 / 17
70.3% KP
19,803
18.4% share
14,504g
244 CS · 9.3/m
AbbedaggÆ#EUW
Orianna · Mid
13 / 5 / 9
59.5% KP
22,115
20.5% share
13,008g
201 CS · 7.7/m
FNC Upset22#EUW
Aphelios · ADC
7 / 6 / 11
48.6% KP
27,530
25.6% share
13,923g
201 CS · 7.7/m
LiL TommyG#EUW
Bard · Support
4 / 4 / 20
64.9% KP
11,874
11% share
8,830g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
