Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 297 days ago
1 / 7 / 9
K / D / A
66.7%
Kill participation
287.7
Damage / min
6,307g
249.5 gold / min
54
29 placed · 5 cleared
16
0.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatдрали#드랄리
Cho'Gath · Top
3 / 5 / 1
26.7% KP
28,177
27.4% share
9,472g
197 CS · 7.8/m
A U X X E N C E#TALON
Talon · Jungle
5 / 5 / 6
73.3% KP
22,693
22.1% share
10,208g
172 CS · 6.8/m
MathisV#ARCHE
Zed · Mid
3 / 5 / 6
60% KP
21,049
20.5% share
9,550g
179 CS · 7.1/m
3XA#2809
Aphelios · ADC
3 / 7 / 4
46.7% KP
23,535
22.9% share
9,665g
217 CS · 8.6/m
AbbedaggÆ#EUW
Lulu · Support
1 / 7 / 9
66.7% KP
7,275
7.1% share
6,307g
16 CS · 0.6/m
Red side
VictoryNO Англ#SLAAY
Dr. Mundo · Top
3 / 1 / 5
27.6% KP
35,629
36.1% share
12,535g
224 CS · 8.9/m
he is god#71300
Ambessa · Jungle
5 / 3 / 6
37.9% KP
12,685
12.8% share
11,129g
206 CS · 8.1/m
CruncyWM#TW TV
Sylas · Mid
12 / 4 / 6
62.1% KP
22,459
22.7% share
12,113g
138 CS · 5.5/m
Ryuk#adc
Yunara · ADC
9 / 3 / 9
62.1% KP
22,832
23.1% share
14,051g
232 CS · 9.2/m
FindTheHway#hwei
Braum · Support
0 / 4 / 16
55.2% KP
5,154
5.2% share
7,663g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
