Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 296 days ago
3 / 7 / 6
K / D / A
34.6%
Kill participation
1,085.5
Damage / min
12,224g
349.3 gold / min
11
12 placed · 0 cleared
249
7.1 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywqecxzsa#EUW
Malphite · Top
2 / 7 / 11
38.2% KP
25,275
13.1% share
11,233g
179 CS · 5.1/m
Buggy2v9#EUW
Shaco · Jungle
11 / 5 / 11
64.7% KP
45,634
23.6% share
14,402g
171 CS · 4.9/m
twtv Peng04#NMIXX
Ahri · Mid
3 / 5 / 17
58.8% KP
38,805
20.1% share
13,394g
253 CS · 7.2/m
Odi11 핵원자폭탄#APH11
Corki · ADC
13 / 3 / 12
73.5% KP
56,600
29.3% share
20,600g
332 CS · 9.5/m
Music Therapy#EUW
Sona · Support
5 / 6 / 23
82.4% KP
27,052
14% share
11,426g
42 CS · 1.2/m
Red side
DefeatAlexander#EUW11
Jayce · Top
7 / 6 / 10
65.4% KP
36,879
26.5% share
16,493g
249 CS · 7.1/m
reksai kitten#enjoy
Rek'Sai · Jungle
6 / 6 / 8
53.8% KP
19,547
14% share
12,111g
158 CS · 4.5/m
J1HUIV#000
Anivia · Mid
7 / 6 / 8
57.7% KP
29,540
21.2% share
13,214g
219 CS · 6.3/m
AbbedaggÆ#EUW
Ezreal · ADC
3 / 7 / 6
34.6% KP
37,993
27.3% share
12,224g
249 CS · 7.1/m
2026#OURS
Bard · Support
3 / 9 / 12
57.7% KP
15,439
11.1% share
9,401g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
