Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 295 days ago
2 / 5 / 12
K / D / A
43.8%
Kill participation
653.3
Damage / min
8,891g
397.5 gold / min
21
12 placed · 3 cleared
181
8.1 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNO Англ#SLAAY
Zaahen · Top
14 / 2 / 6
62.5% KP
33,428
42.7% share
16,101g
195 CS · 8.7/m
in god i trust#faith
Viego · Jungle
10 / 3 / 7
53.1% KP
13,472
17.2% share
12,763g
162 CS · 7.2/m
AbbedaggÆ#EUW
Taliyah · Mid
2 / 5 / 12
43.8% KP
14,612
18.7% share
8,891g
181 CS · 8.1/m
RaiderGO#TWTV3
Veigar · ADC
3 / 4 / 5
25% KP
8,612
11% share
9,264g
192 CS · 8.6/m
Expedition 28#0211
Pyke · Support
3 / 6 / 9
37.5% KP
8,082
10.3% share
8,579g
29 CS · 1.3/m
Red side
DefeatGovno Smrdljivo#GOVNO
Fiora · Top
1 / 6 / 1
10% KP
9,585
14.3% share
8,040g
151 CS · 6.8/m
Bgurin#4000
Diana · Jungle
8 / 7 / 2
50% KP
19,725
29.4% share
10,259g
175 CS · 7.8/m
Force Tranquille#SOLOQ
Sylas · Mid
4 / 7 / 3
35% KP
7,215
10.7% share
7,785g
151 CS · 6.8/m
Expedition 28#BLACK
Smolder · ADC
4 / 5 / 7
55% KP
21,082
31.4% share
10,623g
201 CS · 9/m
pyke4132#CNT
Pantheon · Support
3 / 7 / 5
40% KP
9,579
14.3% share
6,543g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
