Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 292 days ago
4 / 4 / 3
K / D / A
29.2%
Kill participation
869.9
Damage / min
9,939g
412.4 gold / min
14
9 placed · 2 cleared
197
8.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchoilot#LOT
Zaahen · Top
1 / 8 / 0
12.5% KP
10,388
19.9% share
8,203g
201 CS · 8.3/m
NattyNatt#2005
Dr. Mundo · Jungle
1 / 5 / 1
25% KP
10,478
20% share
7,939g
176 CS · 7.3/m
twtv Peng04#NMIXX
Ahri · Mid
3 / 4 / 3
75% KP
13,149
25.2% share
9,351g
196 CS · 8.1/m
Ryuk#adc
Yunara · ADC
3 / 1 / 2
62.5% KP
11,221
21.5% share
9,604g
191 CS · 7.9/m
Céleste#6162
Bard · Support
0 / 6 / 6
75% KP
7,028
13.4% share
5,761g
21 CS · 0.9/m
Red side
VictoryJOHN WICK#BRKN
Anivia · Top
7 / 0 / 7
58.3% KP
27,307
27.3% share
11,608g
209 CS · 8.7/m
Buggy2v9#EUW
Shaco · Jungle
3 / 3 / 4
29.2% KP
13,038
13% share
8,779g
156 CS · 6.5/m
Yuros#00000
Zoe · Mid
10 / 0 / 7
70.8% KP
33,465
33.4% share
10,219g
160 CS · 6.6/m
AbbedaggÆ#EUW
Lucian · ADC
4 / 4 / 3
29.2% KP
20,965
21% share
9,939g
197 CS · 8.2/m
LR Rekkles#LRAT
Rakan · Support
0 / 1 / 15
62.5% KP
5,292
5.3% share
6,923g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
