Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 292 days ago
10 / 3 / 15
K / D / A
71.4%
Kill participation
863.7
Damage / min
14,302g
449.5 gold / min
34
16 placed · 6 cleared
222
7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFLASH OR HEAL #EUW
Shen · Top
7 / 6 / 5
42.9% KP
30,362
22% share
12,069g
188 CS · 5.9/m
Red block#999
Bel'Veth · Jungle
6 / 8 / 6
42.9% KP
25,106
18.2% share
12,058g
219 CS · 6.9/m
Yuros#00000
Zoe · Mid
9 / 4 / 10
67.9% KP
47,702
34.6% share
12,510g
166 CS · 5.2/m
in god i trust#faith
Varus · ADC
4 / 13 / 6
35.7% KP
22,520
16.3% share
10,904g
181 CS · 5.7/m
TwTv Kluckadell#2002
Janna · Support
2 / 4 / 13
53.6% KP
12,257
8.9% share
8,451g
19 CS · 0.6/m
Red side
VictoryG4KG05#0023
Aatrox · Top
6 / 7 / 10
45.7% KP
31,618
25.4% share
13,725g
203 CS · 6.4/m
Alexandre Hakim#2007
Hecarim · Jungle
10 / 6 / 14
68.6% KP
27,888
22.4% share
14,170g
188 CS · 5.9/m
AbbedaggÆ#EUW
Orianna · Mid
10 / 3 / 15
71.4% KP
27,481
22.1% share
14,302g
222 CS · 7/m
BIN ICH NICHT#FIXED
Hwei · ADC
6 / 4 / 13
54.3% KP
27,281
21.9% share
14,557g
258 CS · 8.1/m
lpl dna#12103
Bard · Support
3 / 8 / 20
65.7% KP
10,254
8.2% share
9,400g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
