Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Defeat
Ranked Solo/Duo · 291 days ago
4 / 4 / 2
K / D / A
33.3%
Kill participation
680.8
Damage / min
9,028g
396 gold / min
27
6 placed · 6 cleared
191
8.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJuan Gasolina#EUW
Riven · Top
2 / 4 / 1
16.7% KP
9,998
16.5% share
8,557g
173 CS · 7.6/m
Red block#999
Zed · Jungle
3 / 5 / 6
50% KP
8,226
13.6% share
8,608g
163 CS · 7.1/m
AbbedaggÆ#EUW
Zoe · Mid
4 / 4 / 2
33.3% KP
15,522
25.6% share
9,028g
191 CS · 8.4/m
Mystogan#DING
Heimerdinger · ADC
4 / 6 / 3
38.9% KP
19,399
32% share
9,928g
174 CS · 7.6/m
QQ Pawelek6#EUW
Pyke · Support
5 / 7 / 5
55.6% KP
7,401
12.2% share
7,741g
34 CS · 1.5/m
Red side
VictoryRaiderGO#TWTV3
Camille · Top
4 / 1 / 3
26.9% KP
11,788
17.9% share
9,188g
189 CS · 8.3/m
Malevolence#HAZE
Karthus · Jungle
5 / 6 / 13
69.2% KP
20,163
30.7% share
10,927g
182 CS · 8/m
Maximillion#PGS
Corki · Mid
13 / 1 / 1
53.8% KP
14,941
22.7% share
12,245g
197 CS · 8.6/m
Prince Zuko#Maii
Ashe · ADC
1 / 7 / 15
61.5% KP
13,708
20.8% share
8,534g
129 CS · 5.7/m
Pyrka#EUW4
Rakan · Support
3 / 3 / 15
69.2% KP
5,152
7.8% share
7,075g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
