Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 289 days ago
12 / 2 / 5
K / D / A
51.5%
Kill participation
1,003
Damage / min
15,782g
515.2 gold / min
24
6 placed · 5 cleared
220
7.2 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySo life goes on#Aimer
Fiora · Top
2 / 5 / 6
24.2% KP
12,759
12.3% share
11,542g
191 CS · 6.2/m
ismααα#EUW
Jarvan IV · Jungle
5 / 4 / 21
78.8% KP
27,392
26.4% share
14,388g
241 CS · 7.9/m
AbbedaggÆ#EUW
Akali · Mid
12 / 2 / 5
51.5% KP
30,725
29.6% share
15,782g
220 CS · 7.2/m
Apophis#2093
Yunara · ADC
10 / 4 / 8
54.5% KP
25,567
24.6% share
17,847g
277 CS · 9/m
twtv mageteaXD#1400
Janna · Support
4 / 5 / 23
81.8% KP
7,356
7.1% share
10,550g
25 CS · 0.8/m
Red side
DefeatLucid Dreams#RAGO
Tristana · Top
5 / 5 / 1
30% KP
20,981
19.8% share
14,937g
258 CS · 8.4/m
Razørk Activoo#razzz
Naafiri · Jungle
6 / 7 / 7
65% KP
20,886
19.7% share
13,784g
226 CS · 7.4/m
ESCIK#EU1
Azir · Mid
4 / 7 / 9
65% KP
30,570
28.8% share
12,029g
219 CS · 7.1/m
selenex#ツツツ
Seraphine · ADC
2 / 7 / 10
60% KP
17,169
16.2% share
10,667g
217 CS · 7.1/m
Dekap#EUW
Senna · Support
3 / 7 / 13
80% KP
16,444
15.5% share
9,628g
50 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
