Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 287 days ago
7 / 5 / 5
K / D / A
46.2%
Kill participation
555
Damage / min
10,692g
466.6 gold / min
17
5 placed · 3 cleared
163
7.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv LadicusVibe#Vayne
Vayne · Top
9 / 5 / 3
46.2% KP
20,325
28.9% share
12,164g
174 CS · 7.6/m
maturazlewusempl#LEWUS
Jayce · Jungle
7 / 5 / 7
53.8% KP
17,930
25.5% share
11,560g
166 CS · 7.2/m
AbbedaggÆ#EUW
Ahri · Mid
7 / 5 / 5
46.2% KP
12,719
18.1% share
10,692g
163 CS · 7.1/m
Chill1000#larry
Yunara · ADC
3 / 10 / 6
34.6% KP
15,340
21.8% share
8,647g
143 CS · 6.2/m
Antarctica#S B
Nautilus · Support
0 / 12 / 7
26.9% KP
3,952
5.6% share
5,550g
21 CS · 0.9/m
Red side
VictoryQloTrGeSdV#EUW
Aurora · Top
10 / 3 / 6
43.2% KP
17,622
20.6% share
10,510g
172 CS · 7.5/m
ismααα#EUW
Vi · Jungle
5 / 7 / 16
56.8% KP
12,744
14.9% share
9,733g
124 CS · 5.4/m
ckcbvnpdytsd#hyein
Taliyah · Mid
8 / 5 / 9
45.9% KP
18,680
21.8% share
10,917g
173 CS · 7.5/m
Mαster Oogwαy#EUW
Aphelios · ADC
11 / 5 / 8
51.4% KP
29,329
34.3% share
13,821g
208 CS · 9.1/m
TripleMonstre#EUWFR
Thresh · Support
3 / 6 / 23
70.3% KP
7,198
8.4% share
7,899g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
