Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 287 days ago
3 / 6 / 2
K / D / A
38.5%
Kill participation
776.1
Damage / min
9,670g
396.6 gold / min
17
7 placed · 4 cleared
199
8.2 CS / min
Objective control
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHubbalicious#EUW
Elise · Top
1 / 7 / 1
15.4% KP
9,866
16.6% share
7,002g
153 CS · 6.3/m
elramir#3161
Viego · Jungle
5 / 7 / 3
61.5% KP
9,255
15.5% share
9,666g
173 CS · 7.1/m
AbbedaggÆ#EUW
Viktor · Mid
3 / 6 / 2
38.5% KP
18,925
31.8% share
9,670g
199 CS · 8.2/m
TwTv Kluckadell#2002
Draven · ADC
4 / 7 / 3
53.8% KP
16,609
27.9% share
9,176g
165 CS · 6.8/m
lpl dna#12103
Rell · Support
0 / 2 / 11
84.6% KP
4,885
8.2% share
6,033g
21 CS · 0.9/m
Red side
VictoryCarl smart#EUW
Riven · Top
8 / 0 / 1
31% KP
19,303
20.8% share
14,620g
246 CS · 10.1/m
Veg#4483
Ambessa · Jungle
9 / 1 / 3
41.4% KP
20,541
22.2% share
12,787g
210 CS · 8.6/m
Frank Lundy#AGENT
Aurora · Mid
1 / 0 / 7
27.6% KP
18,817
20.3% share
9,289g
199 CS · 8.2/m
FUN k3y#EUW
Twitch · ADC
11 / 9 / 7
62.1% KP
25,763
27.8% share
11,812g
151 CS · 6.2/m
sindrelolpro2345#EUW
Senna · Support
0 / 3 / 19
65.5% KP
8,160
8.8% share
8,129g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
