Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 282 days ago
10 / 3 / 13
K / D / A
63.9%
Kill participation
1,297.3
Damage / min
13,839g
535 gold / min
29
13 placed · 4 cleared
244
9.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMagiFelix5#EUW
Sion · Top
3 / 5 / 6
36% KP
17,155
18.7% share
9,956g
211 CS · 8.2/m
wishful thinking#Densi
Zed · Jungle
15 / 7 / 4
76% KP
28,400
31% share
16,856g
198 CS · 7.7/m
TTVItsUniqueCORN#IMPRV
Orianna · Mid
0 / 7 / 2
8% KP
13,391
14.6% share
8,696g
217 CS · 8.4/m
성진우#1555
Nilah · ADC
2 / 8 / 7
36% KP
15,313
16.7% share
12,887g
235 CS · 9.1/m
이그리트#1555
Senna · Support
5 / 10 / 9
56% KP
17,327
18.9% share
9,427g
33 CS · 1.3/m
Red side
VictoryCurvus Credence#zero
Gangplank · Top
4 / 8 / 12
44.4% KP
25,034
19% share
15,005g
207 CS · 8/m
sp00n123#EUW
Elise · Jungle
5 / 3 / 8
36.1% KP
11,920
9.1% share
11,132g
175 CS · 6.8/m
AbbedaggÆ#EUW
Jayce · Mid
10 / 3 / 13
63.9% KP
33,558
25.5% share
13,839g
244 CS · 9.4/m
ANDA#RIEL
Kai'Sa · ADC
14 / 4 / 8
61.1% KP
42,643
32.4% share
16,767g
216 CS · 8.4/m
ALBANIAN#iLevi
Neeko · Support
3 / 7 / 18
58.3% KP
18,303
13.9% share
8,967g
45 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
