Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 282 days ago
9 / 1 / 5
K / D / A
66.7%
Kill participation
768.1
Damage / min
12,491g
485.1 gold / min
28
9 placed · 4 cleared
247
9.6 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDarkPharaoh#TTV
Aatrox · Top
4 / 4 / 2
28.6% KP
24,832
28.3% share
10,212g
198 CS · 7.7/m
questionable 3#what
Dr. Mundo · Jungle
3 / 0 / 5
38.1% KP
11,783
13.4% share
11,226g
218 CS · 8.5/m
AbbedaggÆ#EUW
Orianna · Mid
9 / 1 / 5
66.7% KP
19,779
22.5% share
12,491g
247 CS · 9.6/m
Antonio#FORS
Caitlyn · ADC
4 / 3 / 3
33.3% KP
21,701
24.7% share
13,010g
233 CS · 9/m
hopeless failure#aymen
Ashe · Support
1 / 3 / 7
38.1% KP
9,729
11.1% share
7,117g
17 CS · 0.7/m
Red side
Defeattwtv Peng04#NMIXX
Sion · Top
0 / 4 / 3
27.3% KP
12,239
16.8% share
8,963g
243 CS · 9.4/m
BRL Sm0oZi#ette
Ekko · Jungle
3 / 3 / 1
36.4% KP
11,281
15.5% share
9,566g
167 CS · 6.5/m
BRL GolÐ#GOLD
Vex · Mid
1 / 8 / 4
45.5% KP
9,344
12.8% share
8,650g
154 CS · 6/m
MrFreezed#EUW
Ezreal · ADC
7 / 4 / 1
72.7% KP
32,335
44.4% share
12,459g
221 CS · 8.6/m
a twisted fate#death
Karma · Support
0 / 2 / 4
36.4% KP
7,703
10.6% share
6,520g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
