Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 281 days ago
8 / 9 / 9
K / D / A
43.6%
Kill participation
1,107.9
Damage / min
19,739g
506.1 gold / min
53
18 placed · 9 cleared
398
10.2 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
5
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTVItsUniqueCORN#IMPRV
Akali · Top
7 / 5 / 9
35.6% KP
40,770
20.9% share
15,148g
276 CS · 7.1/m
Mysteryguy9ine#KING
Talon · Jungle
16 / 12 / 4
44.4% KP
43,583
22.4% share
19,581g
276 CS · 7.1/m
FEBIVEN#EUWW
Ryze · Mid
7 / 7 / 9
35.6% KP
26,924
13.8% share
16,528g
279 CS · 7.2/m
Peter Bergmann#unkwn
Sivir · ADC
10 / 9 / 18
62.2% KP
58,946
30.2% share
22,929g
356 CS · 9.1/m
Pentulis Tumsa#YEP
Bard · Support
5 / 6 / 25
66.7% KP
24,672
12.7% share
14,186g
39 CS · 1/m
Red side
DefeatChill Q8#906
Dr. Mundo · Top
2 / 8 / 4
15.4% KP
24,091
13.8% share
12,423g
219 CS · 5.6/m
Yutori#aAa
Qiyana · Jungle
16 / 7 / 11
69.2% KP
55,051
31.5% share
23,556g
296 CS · 7.6/m
AbbedaggÆ#EUW
Azir · Mid
8 / 9 / 9
43.6% KP
43,207
24.7% share
19,739g
398 CS · 10.2/m
Jonny227#Anna
Ezreal · ADC
8 / 12 / 8
41% KP
39,735
22.7% share
19,033g
308 CS · 7.9/m
CrıstinaFerreira#certa
Karma · Support
5 / 9 / 12
43.6% KP
12,646
7.2% share
11,941g
29 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
