Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 280 days ago
12 / 3 / 9
K / D / A
58.3%
Kill participation
866.2
Damage / min
15,199g
488.5 gold / min
46
15 placed · 5 cleared
285
9.2 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymor elo uzmani#kaine
Irelia · Top
4 / 8 / 12
44.4% KP
29,625
22.7% share
15,968g
273 CS · 8.8/m
INT qLibali#EUW
Cho'Gath · Jungle
9 / 6 / 7
44.4% KP
17,781
13.6% share
15,010g
253 CS · 8.1/m
AbbedaggÆ#EUW
Ryze · Mid
12 / 3 / 9
58.3% KP
26,952
20.6% share
15,199g
285 CS · 9.2/m
LOCK TF INNNNNNN#6802
Varus · ADC
10 / 1 / 12
61.1% KP
48,085
36.8% share
18,598g
278 CS · 8.9/m
Relative#00002
Alistar · Support
1 / 4 / 19
55.6% KP
8,345
6.4% share
9,255g
33 CS · 1.1/m
Red side
Defeatbedoes2115#SMOKI
Renekton · Top
6 / 7 / 6
54.5% KP
19,190
17.8% share
12,417g
254 CS · 8.2/m
zabujcastworuwpl#pve
Ambessa · Jungle
9 / 3 / 2
50% KP
28,370
26.3% share
16,853g
259 CS · 8.3/m
Painful#lol
Hwei · Mid
2 / 7 / 7
40.9% KP
18,025
16.7% share
11,433g
237 CS · 7.6/m
Hazel#KCorp
Aphelios · ADC
4 / 10 / 5
40.9% KP
28,078
26% share
12,759g
245 CS · 7.9/m
Haurne#EUW
Taliyah · Support
1 / 9 / 8
40.9% KP
14,256
13.2% share
8,069g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
