Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 280 days ago
6 / 6 / 3
K / D / A
50%
Kill participation
718.3
Damage / min
11,813g
404.8 gold / min
39
15 placed · 3 cleared
237
8.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTVEmploid#EUW75
Jayce · Top
4 / 6 / 4
44.4% KP
25,560
30.3% share
10,862g
224 CS · 7.7/m
Lurox#Lurox
Malphite · Jungle
5 / 5 / 5
55.6% KP
11,728
13.9% share
10,375g
167 CS · 5.7/m
AbbedaggÆ#EUW
Syndra · Mid
6 / 6 / 3
50% KP
20,961
24.8% share
11,813g
237 CS · 8.1/m
GX Monkey#XDD
Aphelios · ADC
2 / 5 / 4
33.3% KP
17,423
20.6% share
11,755g
230 CS · 7.9/m
Cold#asd4
Braum · Support
1 / 4 / 11
66.7% KP
8,735
10.3% share
7,677g
18 CS · 0.6/m
Red side
VictoryG2 BrokenBlade#1918
Rumble · Top
11 / 3 / 9
76.9% KP
29,508
32.5% share
13,814g
218 CS · 7.5/m
Razørk Activoo#razzz
Qiyana · Jungle
5 / 5 / 5
38.5% KP
16,234
17.9% share
15,272g
222 CS · 7.6/m
QloTrGeSdV#EUW
Sylas · Mid
6 / 3 / 7
50% KP
20,527
22.6% share
12,246g
217 CS · 7.4/m
yebit#haha
Yunara · ADC
3 / 4 / 9
46.2% KP
17,492
19.3% share
15,248g
258 CS · 8.8/m
Thumbs Down#4847
Rell · Support
1 / 3 / 16
65.4% KP
6,936
7.6% share
8,770g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
